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Changelog

May 30th, 2026

  • Added editable list rename modes for object subdata: materials, modifiers, vertex groups, shape keys, UV maps, mesh attributes, and color attributes
  • Added the /f favourites command, showing saved favourite commands as quick buttons with optional comment labels
  • Added ^ search/replace support for non-alphanumeric characters, with preferences for collapsing runs and ignored characters
  • Added an optional default post-filter that can run after generated rename results, with a separate option for list rename modes
  • Added a 3D View header icon and improved popover/preferences access
  • Fixed = copy-name behavior when hidden Outliner objects are part of the selection

May 8th, 2026

  • Improved rename status feedback and removed confusing zero-conflict warnings
  • Improved No Selection Mode so HUD position settings only appear when the HUD preview is visible
  • Redesigned Import / Export Names into a clearer Rename List Workflow with friendlier labels like Create File, Copy List, Apply File, and Paste List
  • Improved / help mode with context-aware actions for Object Name to Data Name and Show / Hide Viewport Names
  • Simplified workflow options so selection mode only shows relevant targets, while no-selection mode stays focused on scene-wide actions

Nov 25th, 2025

  • Fixed ’=’ command behaviour, auto-incrementing until unique name found

Nov 22nd, 2025

  • New Feature: Chain Commands ( | )
  • Added Single Selection Mode (updates immediately, no need to press Enter or press the OK Button)
  • Improve Help Displays
  • New Feature: Change Numbering Format
  • New Feature: Per-Object Input Fields ( ,, )
  • Export selected objects or all objects as Text file
  • plus other smaller tweaks + fixes…

Mar 11st, 2025

  • Fix some bugs
  • Added more features and improvements
  • Update Documentation
  • Introduction Tutorial video at Youtube
  • Publish to Blender Market, Gumroad, Artstation

Nov 13, 2024